/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

/// \addtogroup realmd
/// @{
/// \file
#ifndef _AUTHSOCKET_H
#define _AUTHSOCKET_H

#include "Common.h"
#include "BigNumber.h"

#include "RealmSocket.h"

enum RealmFlags {
	REALM_FLAG_NONE = 0x00,
	REALM_FLAG_INVALID = 0x01,
	REALM_FLAG_OFFLINE = 0x02,
	REALM_FLAG_SPECIFYBUILD = 0x04, // client will show realm version in RealmList screen in form "RealmName (major.minor.revision.build)"
	REALM_FLAG_UNK1 = 0x08,
	REALM_FLAG_UNK2 = 0x10,
	REALM_FLAG_RECOMMENDED = 0x20, // client checks pop == 600f
	REALM_FLAG_NEW = 0x40, // client checks pop == 200f
	REALM_FLAG_FULL = 0x80
// client checks pop == 400f
};

/// Handle login commands
class AuthSocket: public RealmSocket::Session {
public:
	const static int s_BYTE_SIZE = 32;

	AuthSocket(RealmSocket& socket);
	virtual ~AuthSocket(void);

	virtual void OnRead(void);
	virtual void OnAccept(void);
	virtual void OnClose(void);

	bool _HandleLogonChallenge();
	bool _HandleLogonProof();
	bool _HandleReconnectChallenge();
	bool _HandleReconnectProof();
	bool _HandleRealmList();
	//data transfer handle for patch

	bool _HandleXferResume();
	bool _HandleXferCancel();
	bool _HandleXferAccept();

	void _SetVSFields(const std::string& rI);

	FILE *pPatch;
	ACE_Thread_Mutex patcherLock;

private:
	RealmSocket& socket_;
	RealmSocket& socket(void) {
		return socket_;
	}

	BigNumber N, s, g, v;
	BigNumber b, B;
	BigNumber K;
	BigNumber _reconnectProof;

	bool _authed;

	std::string _login;

	// Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ
	// between enUS and enGB, which is important for the patch system
	std::string _localizationName;
	uint16 _build;
	uint8 _expversion;
	AccountTypes _accountSecurityLevel;
};
#endif
/// @}
